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Старый 07.10.2016, 14:54   #67
Королёв
Старожил
Лейтенант
Бермудский модмейкер
 
Аватар для Королёв
 
Регистрация: 29.06.2010
Адрес: СПб, ЕКБ, НТ
Сообщений: 2,020
Нация: Испания
Пол: Мужской
Офицеры Корабли
Репутация: 685

Награды пользователя:

По умолчанию Re: Модификация "New Abilities"

Имир, нет. Мод ставится только на версию, указанную в заглавном посте.


Komanch77, вы правы.

В pictures.ini под строкой
[FACE128_235]
sTextureName = portraits\128\face_235.tga
wTextureWidth = 128
wTextureHeight = 128
picture = face,0,0,128,128

Необходимо дописать это:

Спойлер:
Код:
[FACE128_244]
sTextureName	= portraits\128\face_244.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_250]
sTextureName	= portraits\128\face_250.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_251]
sTextureName	= portraits\128\face_251.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_252]
sTextureName	= portraits\128\face_252.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_253]
sTextureName	= portraits\128\face_253.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_254]
sTextureName	= portraits\128\face_254.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_255]
sTextureName	= portraits\128\face_255.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_256]
sTextureName	= portraits\128\face_256.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_257]
sTextureName	= portraits\128\face_257.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_258]
sTextureName	= portraits\128\face_258.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_301]
sTextureName	= portraits\128\face_301.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_302]
sTextureName	= portraits\128\face_302.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_303]
sTextureName	= portraits\128\face_303.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_304]
sTextureName	= portraits\128\face_304.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_305]
sTextureName	= portraits\128\face_305.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_306]
sTextureName	= portraits\128\face_306.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_307]
sTextureName	= portraits\128\face_307.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_308]
sTextureName	= portraits\128\face_308.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_309]
sTextureName	= portraits\128\face_309.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_310]
sTextureName	= portraits\128\face_310.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_311]
sTextureName	= portraits\128\face_311.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_312]
sTextureName	= portraits\128\face_312.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_313]
sTextureName	= portraits\128\face_313.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_314]
sTextureName	= portraits\128\face_314.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_315]
sTextureName	= portraits\128\face_315.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_316]
sTextureName	= portraits\128\face_316.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_317]
sTextureName	= portraits\128\face_317.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_318]
sTextureName	= portraits\128\face_318.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_319]
sTextureName	= portraits\128\face_319.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_320]
sTextureName	= portraits\128\face_320.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_321]
sTextureName	= portraits\128\face_321.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_322]
sTextureName	= portraits\128\face_322.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_323]
sTextureName	= portraits\128\face_323.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_324]
sTextureName	= portraits\128\face_324.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_325]
sTextureName	= portraits\128\face_325.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_326]
sTextureName	= portraits\128\face_326.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_327]
sTextureName	= portraits\128\face_327.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_328]
sTextureName	= portraits\128\face_328.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_329]
sTextureName	= portraits\128\face_329.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_330]
sTextureName	= portraits\128\face_330.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_331]
sTextureName	= portraits\128\face_331.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_332]
sTextureName	= portraits\128\face_332.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_333]
sTextureName	= portraits\128\face_333.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_334]
sTextureName	= portraits\128\face_334.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_335]
sTextureName	= portraits\128\face_335.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_336]
sTextureName	= portraits\128\face_336.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_337]
sTextureName	= portraits\128\face_337.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_338]
sTextureName	= portraits\128\face_338.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_339]
sTextureName	= portraits\128\face_339.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_340]
sTextureName	= portraits\128\face_340.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_341]
sTextureName	= portraits\128\face_341.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_342]
sTextureName	= portraits\128\face_342.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_343]
sTextureName	= portraits\128\face_343.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_344]
sTextureName	= portraits\128\face_344.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_345]
sTextureName	= portraits\128\face_345.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_346]
sTextureName	= portraits\128\face_346.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_347]
sTextureName	= portraits\128\face_347.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_348]
sTextureName	= portraits\128\face_348.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_349]
sTextureName	= portraits\128\face_349.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_350]
sTextureName	= portraits\128\face_350.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_351]
sTextureName	= portraits\128\face_351.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_352]
sTextureName	= portraits\128\face_352.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_353]
sTextureName	= portraits\128\face_353.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_354]
sTextureName	= portraits\128\face_354.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_355]
sTextureName	= portraits\128\face_355.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_356]
sTextureName	= portraits\128\face_356.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_357]
sTextureName	= portraits\128\face_357.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_358]
sTextureName	= portraits\128\face_358.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_359]
sTextureName	= portraits\128\face_359.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_360]
sTextureName	= portraits\128\face_360.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_361]
sTextureName	= portraits\128\face_361.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_362]
sTextureName	= portraits\128\face_362.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_363]
sTextureName	= portraits\128\face_363.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_364]
sTextureName	= portraits\128\face_364.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_365]
sTextureName	= portraits\128\face_365.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_366]
sTextureName	= portraits\128\face_366.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_367]
sTextureName	= portraits\128\face_367.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_368]
sTextureName	= portraits\128\face_368.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_369]
sTextureName	= portraits\128\face_369.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_370]
sTextureName	= portraits\128\face_370.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_371]
sTextureName	= portraits\128\face_371.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_372]
sTextureName	= portraits\128\face_372.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_373]
sTextureName	= portraits\128\face_373.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_374]
sTextureName	= portraits\128\face_374.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_375]
sTextureName	= portraits\128\face_375.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_376]
sTextureName	= portraits\128\face_376.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_377]
sTextureName	= portraits\128\face_377.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_378]
sTextureName	= portraits\128\face_378.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_379]
sTextureName	= portraits\128\face_379.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_380]
sTextureName	= portraits\128\face_380.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_381]
sTextureName	= portraits\128\face_381.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_382]
sTextureName	= portraits\128\face_382.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_383]
sTextureName	= portraits\128\face_383.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_384]
sTextureName	= portraits\128\face_384.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_385]
sTextureName	= portraits\128\face_385.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_386]
sTextureName	= portraits\128\face_386.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_387]
sTextureName	= portraits\128\face_387.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_388]
sTextureName	= portraits\128\face_388.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_389]
sTextureName	= portraits\128\face_389.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_390]
sTextureName	= portraits\128\face_390.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_391]
sTextureName	= portraits\128\face_391.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_392]
sTextureName	= portraits\128\face_392.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_393]
sTextureName	= portraits\128\face_393.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_400]
sTextureName	= portraits\128\face_400.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_401]
sTextureName	= portraits\128\face_401.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_402]
sTextureName	= portraits\128\face_402.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_403]
sTextureName	= portraits\128\face_403.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_404]
sTextureName	= portraits\128\face_404.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_490]
sTextureName	= portraits\128\face_490.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_497]
sTextureName	= portraits\128\face_497.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_498]
sTextureName	= portraits\128\face_498.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_499]
sTextureName	= portraits\128\face_499.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_500]
sTextureName	= portraits\128\face_500.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_700]
sTextureName	= portraits\128\face_700.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128

[FACE128_1000]
sTextureName	= portraits\128\face_1000.tga
wTextureWidth	= 128
wTextureHeight	= 128
picture = face,0,0,128,128




Файл HeroDescribe.ini можно заменять ничего не опасаясь. У большинства персонажей, добавляемых модом ("Новые герои - Пакет 77") все равно нет моделей с расставленными локаторами под ношение мушкета + у большинства из тех персонажей никогда не будет соответствующих мушкету анимаций.

Самый простой способ это исправить: после восьми значений в
heroModel_Х через запятую можно дописать девятым одно из: при надевании мушкета модель персонажа будет меняться на одну из нижеперечисленных
Спойлер:
Код:
Blood5_mush
Hero1_mush
Espinosa_mush
Mushketer_1
Mushketer_2
Mushketer_3
Mushketer_4
Mushketer_5
spa_mush_1
spa_mush_2
spa_mush_3
hol_mush_1
hol_mush_2
hol_mush_3
fra_mush_1
fra_mush_2
fra_mush_3
eng_mush_1
eng_mush_2
eng_mush_3

По аналогии с:

Код:
heroModel_3 {Espinosa,Espinosa_Cirass,Espinosa_Cirass1,Espinosa_Cirass2,Espinosa_Cirass3,Espinosa,Espinosa,Espinosa,Espinosa_mush}



Мушкет будут носить только те персонажи, у которых это прописано.


Добавлено через 3 минуты
Цитата:
Сообщение от Komanch77 Посмотреть сообщение
Пока игра не вылетает и работают оба мода.
Игра никогда и не будет вылетать из-за расхождения файлов pictures.ini Herodescribe.ini

В случае замены файла pictures.ini у вас пропала бы пара иконок из интерфейса. В случае замены Herodescribe.ini вы бы вообще не заметили никаких недочетов.
__________________
Every day and every night
When it gets dark niggas get outta sight

At Madison Square I shot a fair one


Спойлер:

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[Для просмотра данной ссылки нужно зарегистрироваться]

"Проекты":
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Rasteador (03.11.2016)