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Ñòàðûé 26.10.2011, 07:08   #3
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Ðåãèñòðàöèÿ: 24.06.2011
Àäðåñ: Ìýòüþ-Òàóí
Ñîîáùåíèé: 74
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Ïî óìîë÷àíèþ Re: Îáñóæäåíèå èçìåíåíèé ñ ïàò÷åì 2.8

Ïàò÷ 2.8.84.0

Ñïîéëåð:
Treasure Aisle:

The Harvest Monkey shoulder pet has been added to the Captains Club section of Treasure Aisle as part of the upcoming seasonal content.
The Loyal Harvest Monkey follow pet has been added to the Pets section of Treasure Aisle as part of the upcoming seasonal content.
Five new Dia de los Muertos facepaints have been added to the Clothing section of Treasure Aisle as part of the upcoming seasonal content.
Eight new pipes have been added to the Captain’s Club section of Treasure Aisle.
A Mohican hairstyle has been added to the Captain’s Club section of Treasure Aisle.
The Loyal Rooster and Loyal White Hen follow pets have been added to the Captain’s Club section of Treasure Aisle.
The San Fernando recipe book has been added to the Ship Recipes section of Treasure Aisle.
Devils Night Tequila: new seasonal consumable for avcom that gives +10% damage, but at the cost of -15% parry and dodge and -.5 initiative regen for 30 seconds. This seasonally available consumable is unlocked after completing seasonal missions (see below).
New Commissioned Ally: Bogey-Man: this seasonally available commission is unlocked after completing seasonal missions (see below)
New Bone Weapons: a set of new weapons are unlocked after completing seasonal missions (see below).
The new Bone Pole fishing rod is unlocked after completing seasonal missions (see below).

Missions:
“What’s In Your Head?” is a new seasonal mission that can be obtained from seasonal NPCs: Hitchcock (Jenny Bay),La Fontaine (Charlesfort), O’Barr (Marsh Harbor), and Mother Crow (Vera Cruz). This mission scales to level and is designed for group play.
“Haunted Harbor” is a new seasonal mission, obtained from seasonal NPCs: Hitchcock (Jenny Bay), La Fontaine (Charlesfort), O’Barr (Marsh Harbor), and Mother Crow (Vera Cruz). This mission is suggested for level 13 and up, and allows for group play.
“It Takes a Village” is a new seasonal mission available from the seasonal NPCs in starter towns. Completing it unlocks a new LTCom, a new fishing rod, and a new set of avcom weapons in Treasure Aisle.
Completing “What’s In Your Head?” or “Haunted Harbor” unlocks Devil’s Night Tequila in Treasure Aisle.
Angling:

Common and Uncommon fish can now be exchanged for Fish, Fresh in the Fishmongers’ Consumables shop.
Common and Uncommon fish can now be sold to the Fishmonger’s Tackle Shop.
Salvaging Supplies and Smuggler’s Overhaul have been added to the Fishmonger Consumables shop.
The numbers of Rare Fish needed to acquire any of the Permanent Outfittings in the Fishmongers Outfitting shop have been lowered.
Ships and Outfittings:

A new ship the San Fernando has been added as a recipe to Treasure Aisle. This recipe is not tradable but deeds produced by this recipe can be traded and listed on the Auction House.
Increased the cannon sizes of Reaper’s Grasp as follows: Top Deck cannon from 5lb to 6lb, Gun Deck Cannon from 9lb to 10lb, Bow Cannon from 10lb to 11lb.
Increased the acceleration of Neptune’s Disgrace from .79 to 1.1.

Ship Combat:
The speed at which you can board has been reduced from 8 to 6.
The base boarding resistance for all ships has been increased from 50% to 70%.
The number of MoVs needed to exchange for Explosive Round Shot has been lowered from 5 to 1.

Cutthroat Skill Changes:

Destruction Skill “Cut Shroud” – battle speed debuff has been lowered from -30% to -25%.

Buccaneer Skill Changes:

Tough Crew skill “Second Wind” – crew recovery rate has been reduced from 25% to 15%.
Tough Crew skill “Exploit Weakness” – crew damage has been reduced from 15% to 10%.
Tough Crew skill “Endurance” – lowered morale recovery rate from 50% to 35%.
Tough Crew skill “Bloody Minds” – Max Crew penalty has been lowered from -25% to -20%; Crew Damage Resistance has been lowered from 45% to 30%; the “Defense All +3” bonus has been removed.
Skirmish skill “Jugular” has had the following debuffs added to successful broadside hits: Morale Recovery Rate -0.5%, Crew Recovery Rate: -0.5%.
Command skill “Maneuvers” – reset timer has been increased from 3 minutes to 5 minutes; Crew Recovery Rate has been lowered from 15% to 7.5%.
Command skill “Evasion” – reset timer has been increased from 3 minutes to 5 minutes; Sail Defense has been lowered from 3 to 2.
Command skill “Battle” – reset timer has been increased from 3 to 5 minutes; “Accuracy, All” has been lowered from 3 to 1.
Command skill “Speed” – reset timer has been increased from 3 minutes to 5 minutes.
Career Skill “Master of Pursuit” – sail damage has been reduced from 15% to 12%.

Privateer Skill Changes:

All skills in the Unpredictability line have had their morale upkeep lowered from 50 to 40.
Battle Skill “Ride the Wind” – added a 7.5% acceleration bonus.
Agility Skill “Agile Tactician” – decreased duration from 5 minutes to 4 minutes, decreased reset timer from 8 minutes to 4 minutes.
Deception Skill “Second Wind” has been moved to the first position in the skill line, “Stealth” is now the fourth skill in the Deception line.
Battle Skill “Increased Damage” – added a +2 accuracy bonus.
Career Skill “Break Formation” – increased the duration from 5 to 7 seconds.
Survival Skill “Defense” – added 5% acceleration bonus.

Naval Officer Skill Changes:

Prestige Skill “Battle Doctrine Offense” cool down timer has been reduced to 2 minutes.
Prestige Skill “Battle Doctrine Defense” – cool down timer has been reduced to 2 minutes.

Free Trader Skill Changes:

Escape Skill “Repel Grapples” – lowered duration from 90 seconds to 60 seconds.
Desperation Skill “Desperation Fire” – damage has been reduced from 50% to 45%.
Escape Skill “Determination” – the enemy proximity condition has been removed, it can now be used regardless of an enemy being within 250 yards or not.
Escape Skill Determination the grappling defense bonus has been removed, duration has been lowered from 3 to 2 minutes.
Ship Mastery Skill “Debilitating Broadside” – has been changed to a Primary debuff in-lieu of a Secondary.
Ship Mastery Skill “Plug Leaks” – duration has been lowered from 2 minutes to 60 seconds.
Ship Mastery Skill “Rebuild Rig” – duration has been lowered from 2 minutes to 60 seconds.

Avcom General Skill Changes:

Staggered effect duration has been lowered to 15s.
Removed the 25% movement penalty debuff from the Staggered effect.
Combat Medicine now removes most negative effects when used.
Changed base stat values for Offense, Parry and Dodge in order to make these attributes more noticeable. At level 50 these values should now be the following: Offense 600, Parry 67, Dodge 43.
While in boarding combat, run speed has been reduced by 30%.

Brawling Skill Changes:

Increased damage on all Brawling Offense line attacks by 10%.
Removed all Cannot be parried effects from Brawling attacks
Offense Skill “High Knee” – attack radius was increased to 180 degrees.
Offense Skill “Flying Knee” – damage increased by 10%..
Defense Skill “Two Hand Strike” – attack radius was increased to 180 degrees.
Defense Skill “Uppercut” – damage increased by 10%.
Control Skill “Double Punch” – damage increased by 10%.
Control Skill “Face Punch” – can now be used at any time during combat with or without being in a stance.
Control Skill “Roundhouse” – damage reduced by 10%..
Control Skill “Throw Sand” – stun duration lowered to 4 seconds.

Fencing Skill changes :

Increased damage on all Fencing Offense line attacks by 10%.
Offensive skill “Stance: Offense” – increased the offensive bonus by 5%.
Offense Skill “Lunge” – the skill no longer applies the Marked effect to targets; Lunge now adds Broken Defense to targets that are bleeding.
Offense Skill “Bladework” now adds the effect “Fencers Rage” which grants +5% parry and +5% damage on each successful attack. The effect can be stacked up to 3 times.
Control Skill “Flick” – attack radius has been increased to 180 degrees.
Control skill “Slash” – now applies a 4s stun on Blinded targets.
Control Skill “Group Regain Footing” – Lowered the reset timer from 60 seconds to 30 seconds.
Defense Skill “Recover Guard” – duration was lowered from 20 to 12 seconds, the amount of guard recovered over the new duration remains at 120.

Dirty Fighting Skill Changes:

Increased damage on all Dirty Fighting Offense line attacks by 10%.
Defense Skill “Fortitude” – removed guard regeneration from the skill.
Defense Skill “Perfect Dodge” – removed guard regeneration from the skill.
Defense Skill “Steady Strike” – reduced damage by 10%.
Control Skill “Firm Grip” – lowered the reset timer on 60 to 30 seconds.
Control Skill “Sudden Strike” – lowered the duration to 4 seconds.
Control Skill “Maelstrom” – lowered the stun duration to 4 seconds.

Florentine Skill Changes:

Increased damage on all Florentine Offense line attacks by 10%.
Control Skill “Trip” – attack radius has been increased to 180 degrees.
Defense Skill “Corps-a-Corps” – damage bonus has been lowered from 60% to 40%; stun duration has been lowered to 4s.
Defense Skill “Reversal” – damage bonuses that are applied on buffed targets have been lowered from 20% to 10%.
UI:

The Port drop-down menu in the Auction House UI now shows the approximate distance to a selected port and also displays whether or not the port is currently in a state of Unrest.
My Listings in the Auction House UI now shows the player’s total number of units for sale and their combined doubloon value for the character viewing them.
All UI windows with drop down menus suffered from sizing issues depending on the order they were opened and/or whether or not the were opened and reopened multiple times. This should now be fixed.
Economy, Warehouse and Inventory windows now display the ship type and ship name to help players distinguish between multiple ships of the same type when moving items between them.
The Esc Menu now contains a command button that opens the PotBS Leaderboards web page.
A Notes field has been added to the Friends tab of the Social dialog. Players can add a note of up to 1000 characters for each friend on their friends list.
A new dialog has been added to warn players if they are PvP flagged or in an invalid ship before zoning to the Open Sea. A check box has also been provided in this dialog allowing players to turn this dialog off by selecting the “Don’t show this again” option.
When a pickup item is selected in the Pickups list of the Pickup tab in the Auction House window, the Pickup Information box now lists the distance to the Pickup Port and the Pickup Port’s contention state.
Fixed an exchange shop dialog that would overlay items being viewed in kill Changes:“View All” tabs.
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Ïîñëåäíèé ðàç ðåäàêòèðîâàëîñü avlamix; 26.10.2011 â 12:34.
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avlamix (26.10.2011)