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Старый 14.12.2012, 14:27   #8
Sergg
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Регистрация: 15.12.2007
Сообщений: 137
Нация: Франция
Пол: Мужской
Офицеры Корабли
Репутация: 17
По умолчанию Re: К:КС-Музыкальные модификации

Со звуками пушек они там недоделали, их идея для каждого калибра пушек свое отдельное звучание это хорошо, только вот чтоб выстрелы в игре звучали естественно для каждого калибра должны быть три разных звука как в оригинале, а не один как сейчас.

sound_alias.ini

вот что у них там сейчас.

Спойлер:
[cannon_fire_cannon_3]
prior = 120
minDistance = 15.0
maxDistance = 300.0
volume = 1.0
name = SEA BATTLES\cannon_fire_01.wav

[cannon_fire_cannon_6]
prior = 120
minDistance = 15.0
maxDistance = 300.0
volume = 1.0
name = SEA BATTLES\cannon_fire_01.wav

[cannon_fire_cannon_12]
prior = 120
minDistance = 15.0
maxDistance = 300.0
volume = 1.0
name = SEA BATTLES\cannon_fire_02.wav

[cannon_fire_cannon_16]
prior = 120
minDistance = 15.0
maxDistance = 300.0
volume = 1.0
name = SEA BATTLES\cannon_fire_03.wav

[cannon_fire_cannon_20]
prior = 120
minDistance = 300.0
maxDistance = 600.0
volume = 1.0
name = SEA BATTLES\cannon_fire_06.wav

[cannon_fire_cannon_24]
prior = 120
minDistance = 300.0
maxDistance = 600.0
volume = 1.0
name = SEA BATTLES\cannon_fire_07.wav

[cannon_fire_cannon_32]
prior = 120
minDistance = 300.0
maxDistance = 600.0
volume = 1.0
name = SEA BATTLES\fort_cannon_01.wav

[cannon_fire_cannon_36]
prior = 120
minDistance = 300.0
maxDistance = 600.0
volume = 1.0
name = SEA BATTLES\fort_cannon_01.wav

[cannon_fire_cannon_42]
prior = 120
minDistance = 300.0
maxDistance = 600.0
volume = 1.0
name = SEA BATTLES\cannon_fire_10.wav

[cannon_fire_cannon_48]
prior = 120
minDistance = 300.0
maxDistance = 600.0
volume = 1.0
name = SEA BATTLES\cannon_fire_09.wav

[cannon_fire_culverine_8]
prior = 120
minDistance = 15.0
maxDistance = 300.0
volume = 1.0
name = SEA BATTLES\cannon_fire_04.wav

[cannon_fire_culverine_18]
prior = 120
minDistance = 15.0
maxDistance = 300.0
volume = 1.0
name = SEA BATTLES\cannon_fire_08.wav

[cannon_fire_culverine_36]
prior = 120
minDistance = 300.0
maxDistance = 600.0
volume = 1.0
name = SEA BATTLES\fort_cannon_03.wav


я предлагаю вот такой вариант.

Спойлер:
[cannon_fire_cannon_3]
prior = 120
minDistance = 15.0
maxDistance = 300.0
volume = 1.0
name = SEA BATTLES\cannon_fire_04.wav
name = SEA BATTLES\cannon_fire_05.wav
name = SEA BATTLES\cannon_fire_06.wav

[cannon_fire_cannon_6]
prior = 120
minDistance = 15.0
maxDistance = 300.0
volume = 1.0
name = SEA BATTLES\cannon_fire_04.wav
name = SEA BATTLES\cannon_fire_05.wav
name = SEA BATTLES\cannon_fire_06.wav

[cannon_fire_cannon_12]
prior = 120
minDistance = 15.0
maxDistance = 300.0
volume = 1.0
name = SEA BATTLES\cannon_fire_01.wav
name = SEA BATTLES\cannon_fire_02.wav
name = SEA BATTLES\cannon_fire_03.wav

[cannon_fire_cannon_16]
prior = 120
minDistance = 15.0
maxDistance = 300.0
volume = 1.0
name = SEA BATTLES\cannon_fire_01.wav
name = SEA BATTLES\cannon_fire_02.wav
name = SEA BATTLES\cannon_fire_03.wav

[cannon_fire_cannon_20]
prior = 120
minDistance = 300.0
maxDistance = 600.0
volume = 1.0
name = SEA BATTLES\cannon_fire_01.wav
name = SEA BATTLES\cannon_fire_02.wav
name = SEA BATTLES\cannon_fire_03.wav

[cannon_fire_cannon_24]
prior = 120
minDistance = 300.0
maxDistance = 600.0
volume = 1.0
name = SEA BATTLES\fort_cannon_01.wav
name = SEA BATTLES\fort_cannon_02.wav
name = SEA BATTLES\fort_cannon_03.wav

[cannon_fire_cannon_32]
prior = 120
minDistance = 300.0
maxDistance = 600.0
volume = 1.0
name = SEA BATTLES\fort_cannon_01.wav
name = SEA BATTLES\fort_cannon_02.wav
name = SEA BATTLES\fort_cannon_03.wav

[cannon_fire_cannon_36]
prior = 120
minDistance = 300.0
maxDistance = 600.0
volume = 1.0
name = SEA BATTLES\fort_cannon_01.wav
name = SEA BATTLES\fort_cannon_02.wav
name = SEA BATTLES\fort_cannon_03.wav

[cannon_fire_cannon_42]
prior = 120
minDistance = 300.0
maxDistance = 600.0
volume = 1.0
name = SEA BATTLES\fort_cannon_07.wav
name = SEA BATTLES\fort_cannon_08.wav

[cannon_fire_cannon_48]
prior = 120
minDistance = 300.0
maxDistance = 600.0
volume = 1.0
name = SEA BATTLES\fort_cannon_09.wav
name = SEA BATTLES\fort_cannon_10.wav
name = SEA BATTLES\fort_cannon_11.wav

[cannon_fire_culverine_8]
prior = 120
minDistance = 15.0
maxDistance = 300.0
volume = 1.0
name = SEA BATTLES\cannon_fire_04.wav
name = SEA BATTLES\cannon_fire_05.wav
name = SEA BATTLES\cannon_fire_06.wav

[cannon_fire_culverine_18]
prior = 120
minDistance = 15.0
maxDistance = 300.0
volume = 1.0
name = SEA BATTLES\cannon_fire_01.wav
name = SEA BATTLES\cannon_fire_02.wav
name = SEA BATTLES\cannon_fire_03.wav

[cannon_fire_culverine_36]
prior = 120
minDistance = 300.0
maxDistance = 600.0
volume = 1.0
name = SEA BATTLES\cannon_fire_01.wav
name = SEA BATTLES\cannon_fire_02.wav
name = SEA BATTLES\cannon_fire_03.wav
__________________

Мой мод неба высокого разрешения для игры Корсары ГПК.
Спойлер:
http://forums.corsairs-harbour.ru/member.php?tab=visitor_messaging&u=841&page=2#visi tor_messaging


Последний раз редактировалось Sergg; 14.12.2012 в 14:34.
Sergg вне форума Ответить с цитированием
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Артист2013 (04.03.2013)